![]() ![]() As a tactical representation of naval warfare, each of the ships is accurately modeled for offensive capability including gunnery, ramming and spar torpedoes for defensive capability including damage and five distinct armored or wooden hit locations and for maneuverability, crew size and draft. Iron & Oak is game of ship-to-ship combat set during the American Civil War. You cannot hope to match the agility and speed of the monitor, but you know the strength of your ironclad’s armor. Now there is only the sound of the droning engines and the feel of the roll and pitch as the helmsman tries to correct the wallowing. Gun captains hold the lanyards ready, preparing to hook to the percussion locks as the enemy moves into range. The gun crews quickly pull together to run out the Brooke Rifles. Most of your men have never been on a ship before they volunteered for your command, but they know how to lay guns on target. You know the Yankee gunners have brought up the huge solid shot with the winches from the magazines for the monitor’s two Dahlgren smoothbores. ![]() You have seen the bolts slam into those turrets and bounce away many times before. Your gun crews strain to ram home the 7 inch rifle bolts you hope will pierce the monitor’s turret, or at least jam it in place. Your ship is all that stands before a Union passage.Ĭlimbing down to the gun deck you order your ironclad cleared for action, then take your position in the pilothouse. Standing with your officers on the casement roof, you are tracking the progress of the monitor as she steams toward your ship leaving little doubt that there will be a mighty fight to control the river. A black plume of smoke from coal-fired boilers and the Yankee ensign hoisted aloft are squarely in your sights. ![]()
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